RED FACTION – GUERILLA RE-MARS-TERED [Nintendo Switch Review]: Get Your Ass To Mars!

Robert “The DCD” Workman
@thedcd

Okay, so considering that Red Faction: Guerrilla is an estimated ten years old, there’s not much about the game that’s entirely new. But, like Grand Theft Auto III, there’s a lot to return to. First off, its destructibility factor is off the charts. You could spend hours blowing stuff up and still finding creative ways to do so. And, honestly, it’s one of the better open world games out there – something that, oddly enough, couldn’t be said about its sequel, Red Faction: Armageddon.

And now we have the game on the handheld front, as Guerrilla has made its way to the Nintendo Switch with Red Faction: Guerilla – Re-Mars-tered. Corny title and all, the game has made a quite effective transition to the system. While there’s not much new ground to be covered here, the game is still well worth the discovery, just like Saints Row the Third before it. And the fact that it’s only $30 doesn’t make it a bad addition to your library at all…

The game puts you in the shoes of Alex Mason, an unexpected freedom fighter who takes on a militia on the planet of Mars. It appears they’ve taken control of the place, and it’s up to you to turn the tide by slowly but surely taking over by controlling checkpoints alongside your group. This means blowing stuff up, running over enemy soldiers, unlocking new weapons…that sort of thing.

The game’s pretty firmly stacked, between the main game, which will last you several hours, along with the Demons of the Badlands DLC, which is automatically included; as well as the fun Wrecking Mode, which is all about wanton destruction. So there’s a lot to do. Again, not much is fresh here, but it’s well worth the revisit.

When that 4th of July cookout gets outta hand..

The game features some great control options. If you want gyro, the game offers it. There’s also some decent motion stuff as well. But Re-Mars­-tered (sigh) handles best with a Pro Controller, based on my hours with the game. Definitely go that route if you can. But don’t be afraid to play around a bit if you’re feeling adventurous.

As with other THQ games, there is an option to go between Performance and Quality if you’re feeling froggy. Performance is the best way to go, as Re-Mars-tered’s dusty visuals don’t exactly stand out that much on the Switch. But it does look nice for the most part, and that destruction does light up on the screen, either on-the-go or at home.

Burnt orange, so BURNT orange.

And did I mention how fun the game is? Because it truly is. Sure, some of the missions can be a slog at times, like protecting a convoy or going up against opposition when you’re trying to knock down markers and things getting a little too nuts. But overall, it’s got a lot of fun components to it, surprisingly packed for a GTA-style clone. Again, yeah, on the old side, but for a decade-old title, there’s a lot here.

So if you’ve got $30 lying around and if it’s another Nintendo Switch game you’re looking to add to your library, give Red Faction Guerrilla: Re-Mars-tered a go. Stupid title aside, it’s a well done port, packed with options and hours of gameplay. And it blows up stuff real nicely. What more could you want from a port? 4.5/5 Space Assholes.

-Robert Workman

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